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Why Adventure Games Suck (1989)

grumpygamer.com Essays & writing Essays & articles Computer games Class of 2022-09 Hall of Fame
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Resurfaced independently across 7 calendar years, with breakout response in 3 of them.

submissions
7
submitters
7
observed span
2013–2024
peak thread · 154 comments
150 pts
latest 20+ return · 2024-07-22
131 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

First comments on top threads

HN comment order

Interesting and amusing read. Of course Ron Gilbert is a well-known authority on Adventure Games, but the original Old Man Murray article is even better (and funnier). In case anyone hasn't read it yet: "Who Killed Adventure Games?" http://www.oldmanmurray.com/features/77.html (As an amusing aside, point-and-click adventure games were considered to be for "clever" gamers in 90s Spain and Latin America; gamers who mocked action games as simplistic. But there was nothing "clever" or "cerebral" about most adventure…

the_af·150-point thread·

He wrote this piece in 1989, and then went on and designed Monkey Island 2, which did things like having solutions to puzzels depend on other puzzels in differnet islands in the most annoying way possible, on purpose. So you have that...

As much as I love text and point-and-click adventure games, there's always been an inherent contradiction to them. On the surface level, they promise nearly infinite freedom, more than any platform or first-person shooter game: That you can go anywhere, talk to anyone, perform and action on any object, and solve problems in whatever way you want. But in practice they're incredibly constrained. The world is an exquisitely constructed stage, with nothing beyond its margins, and there is only a…

This was written a while back, and I feel like newer adventure games like Telltale games fix a lot of these issues.

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
3

100+ points or 50+ comments

Total points
338

reference only — not used in Hall rules or ranking

Total comments
316

reference only — not used in Hall rules or ranking

Every submission

DateTitle as submittedByPointsComments
2013-04-16Why Adventure Games Suck (1989)alan10
2015-01-20Why Adventure Games Suck (1989)potomak50
2017-10-27Why Adventure Games Suck (1989)djsumdog11
2018-07-31Why Adventure Games Suck (1989)dsego30
2020-03-19Why Adventure Games Suck (1989)First breakout · Best threadnetworked150104
2022-09-22Why Adventure Games Suck (1989)Hall inductionZeljkoS4757
2024-07-22Why Adventure Games Suck (1989)Latest 20+ point returnlifeisstillgood131154