Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderSeeing stuff like this on here fills me with nostalgia. I basically learned to code thanks to a few helpful and extremely patient IRC members in the Spring RTS engine[1] community (some of whom I spot in these comment sections on occasion - hi!), and deterministic lockstep simulation for online play was one of the first ideas that totally blew my mind when I learned about it ("b-but that means all the "random" numbers on every computer need to be…
The article seems to have been cut short. When I viewed it, it ends at the beginning of a sentence starting with the words "None of". Here's an older snapshot of the article from back when the site was still called Gamasutra, that includes the full text of the article: https://web.archive.org/web/20180719170411/https://www.gamas...
(2001)
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 2
- Total points
- 598
- Total comments
- 253
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2021-10-16 | 1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond (2001)First breakout | larsiusprime | 196 | 72 |
| 2023-01-16 | 1500 Archers on a 28.8: Network Programming in Age of Empires and BeyondBest thread · Latest 20+ point return | AntiRush | 398 | 180 |
| 2025-08-11 | 1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond | EvgeniyZh | 4 | 1 |
