Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment order2D games had so many tricks that they often looked better than their 3D replacements for quite some time. If you were able to do every pixel by hand for a few views you often ended up with more detail than you could in the low amount of polygons available early on.
Ah, it was on my list, now I can cross it, thanks. If someone knows how the sky of world of warcraft is made (and to a lesser extent the ground of warcraft3 which I think is a clever use of marching squares), please let us know, Ive been wondering for 10+ years. It has an incredible amount of features (day, night, clouds, moon, stars, etc), it's gorgeous, light, updates beautifully every other frame or so and no, it's not…
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 2
- Total points
- 636
- Total comments
- 114
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2015-01-20 | Very cool old school way to fake parallax in 2D | atesti | 3 | 0 |
| 2021-08-21 | Don’t starve, Diablo – Parallax 7 (2016)First breakout · Best thread | homarp | 323 | 55 |
| 2023-03-06 | Diablo 2 “Perspective Mode” | rasz | 3 | 0 |
| 2023-12-19 | Diablo 2 ParallaxLatest 20+ point return | marginalia_nu | 307 | 59 |
