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Don’t starve, Diablo – Parallax 7 (2016)

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Resurfaced independently across 3 calendar years, with breakout response in 2 of them.

submissions
4
submitters
4
observed span
2015–2023
peak thread · 59 comments
323 pts
latest 20+ return · 2023-12-19
307 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

First comments on top threads

HN comment order

2D games had so many tricks that they often looked better than their 3D replacements for quite some time. If you were able to do every pixel by hand for a few views you often ended up with more detail than you could in the low amount of polygons available early on.

bombcar·323-point thread·

Ah, it was on my list, now I can cross it, thanks. If someone knows how the sky of world of warcraft is made (and to a lesser extent the ground of warcraft3 which I think is a clever use of marching squares), please let us know, Ive been wondering for 10+ years. It has an incredible amount of features (day, night, clouds, moon, stars, etc), it's gorgeous, light, updates beautifully every other frame or so and no, it's not…

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
2

100+ points or 50+ comments

Total points
636

reference only — not used in Hall rules or ranking

Total comments
114

reference only — not used in Hall rules or ranking

Every submission

DateTitle as submittedByPointsComments
2015-01-20Very cool old school way to fake parallax in 2Datesti30
2021-08-21Don’t starve, Diablo – Parallax 7 (2016)First breakout · Best threadhomarp32355
2023-03-06Diablo 2 “Perspective Mode”rasz30
2023-12-19Diablo 2 ParallaxLatest 20+ point returnmarginalia_nu30759