Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderThis is interesting. Though, for my part, rather than... class Player { playTurn(warrior) { warrior.walk(); ... } } ...I would much rather have something like... import { Warrior } from '@warriorjs/cli'; class MyWarrior extends Warrior { playTurn() { this.walk(); ... } } ...or... function playTurn(warrior) { warrior.walk(); ... } The current style is a weird mix of functional and object-oriented handling.
I really wish technical people would explain what they mean when they say AI, and quickly name which algorithms they're using. If they don't, it's just clickbait.
This game is totally awesome.
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 2
- Total points
- 479
- Total comments
- 84
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2015-05-14 | WarriorJS: learn JavaScript and ES6 while playing a game | matioli | 3 | 1 |
| 2015-05-19 | WarriorJS – learn JavaScript by writing JavaScript | xweb | 1 | 0 |
| 2016-06-29 | A game you play by coding the behaviour of your character | matioli | 1 | 0 |
| 2016-06-30 | Learn JavaScript and artificial intelligence in a fun, interactive wayFirst breakout | uitgewis | 174 | 31 |
| 2018-05-11 | Warriorjs – An exciting game of programming and artificial intelligenceBest thread · Latest 20+ point return | olistic | 293 | 52 |
| 2021-04-30 | Show HN: WarriorJS – Practice JavaScript and problem solving skills and have fun | olistic | 7 | 0 |
