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Warriorjs – An exciting game of programming and artificial intelligence

github.com Tools, games & demos Computer games Computer games Candidate
Screenshot of github.com captured 2026-07-20
Page preview · captured 2026-07-20

Resurfaced independently across 4 calendar years, with breakout response in 2 of them.

submissions
6
submitters
4
observed span
2015–2021
peak thread · 52 comments
293 pts
latest 20+ return · 2018-05-11
293 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

First comments on top threads

HN comment order

This is interesting. Though, for my part, rather than... class Player { playTurn(warrior) { warrior.walk(); ... } } ...I would much rather have something like... import { Warrior } from '@warriorjs/cli'; class MyWarrior extends Warrior { playTurn() { this.walk(); ... } } ...or... function playTurn(warrior) { warrior.walk(); ... } The current style is a weird mix of functional and object-oriented handling.

I really wish technical people would explain what they mean when they say AI, and quickly name which algorithms they're using. If they don't, it's just clickbait.

vonnik·174-point thread·

This game is totally awesome.

rec·3-point thread·

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
2

100+ points or 50+ comments

Total points
479

reference only — not used in Hall rules or ranking

Total comments
84

reference only — not used in Hall rules or ranking

Every submission