Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderI played a bit into this game (maybe about 20 hours), and it's good. The size of the map dominates the game-play as you aim to explore all the types of destinations. It's a procedurally generated world, and some hilly towns will get a little weird. The glider is really a killer features, because the mountains are really really steep, you climb up to the top and the glide to cover a fairly large distance on the map. It was…
If you're interested in how the mountains and rivers are generated, it's mostly based on the paper "Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion": Each chunk rises (at a noise-based, constant rate) while erosion is applied based on the chunk's slope and the size of its catchment area. The result is a river network as well as the central height of each chunk; based on this roads, caves and structures are laid out. The actual voxels are…
I've been keeping an eye on this one, it's not quite there yet if you are looking for a game to play. However, it has a massive amount of potential, and I'm looking forward to seeing where it goes from here. I've also read the code looking for examples of how to do things in Rust, and found it quite pleasant.
Oh dang, looks like it's open source too. licensed under GPLv3 - https://gitlab.com/veloren/veloren
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 3
- Total points
- 1512
- Total comments
- 416
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2019-10-04 | Veloren, Open Source Rust Cube World | Impossible | 2 | 0 |
| 2020-10-29 | Veloren: Open-Source Open-World Voxel-Based Multiplayer RPG Written in Rust | tormeh | 4 | 0 |
| 2021-02-05 | Veloren – Open-source MMORPG written in RustFirst breakout | agluszak | 308 | 143 |
| 2021-05-03 | Veloren: The Community-Driven Voxel RPG | mkwt | 1 | 0 |
| 2022-03-13 | Veloren is a multiplayer voxel RPG written in RustBest thread | albertzeyer | 811 | 177 |
| 2022-07-26 | Veloren – multiplayer voxel RPG written in Rust | tete | 5 | 1 |
| 2022-11-06 | Veloren is a multiplayer voxel RPG written in Rust | doener | 41 | 4 |
| 2025-03-29 | Veloren – Voxel action-adventure role-playingHall induction · Latest 20+ point return | tete | 340 | 91 |
