Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderHi, author of the language here. Not a great time for HN exposure, as I just added a lot of new functionality, but none of that is documented yet :) But hey, all publicity is good publicity? For those interested, some recent things that have been happening: - Compile time reference counting. This does an analysis similar to the Rust borrow checker to infer lifetimes, but unlike Rust doesn't make the programmer jump through hoops. - "Inline" structs: structs are…
Do you want lobster.io? I'm using it for something super important (as you can see), but this seems more ... deserving.
Lots of good ideas here. Flow-sensitive type inference with static type checks is, IMHO, a massively underrated niche. Doubly so for being in a compiled language. I find it crazy how Python managed to get so popular when even variable name typos are a runtime error, and how dreadful the performance is. All the anonymous blocks lend themselves to a very clean and simple syntax. The rule that 'return' refers to the closest named function is a cute solution for…
Worth reading the philosophy page: http://strlen.com/files/lang/lobster/philosophy.html "The most important over-arching reason behind everything in Lobster was to make it a pleasant language to use for one single person: me, the author." When these sorts of personal side projects come up on HN, it seems inevitable that people question whether anyone should want to use them... You probably don't most of the time. They're cool to look at, but I think the judgment of being cool comes more from a PL…
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 3
- Total points
- 801
- Total comments
- 291
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2013-01-21 | Lobster game programming language | Impossible | 1 | 0 |
| 2013-06-19 | Lobster, a game programming languageFirst breakout | fabriceleal | 145 | 32 |
| 2014-11-26 | Lobster is a game programming language | albertzeyer | 75 | 19 |
| 2017-10-26 | The Lobster Programming Language | beagle3 | 3 | 2 |
| 2019-04-03 | The Lobster Programming LanguageHall induction · Best thread | openbasic | 387 | 164 |
| 2022-05-04 | The Lobster Programming Language | memorable | 2 | 0 |
| 2022-05-20 | The Lobster Programming Language | Gadiguibou | 43 | 14 |
| 2024-02-18 | The Lobster Programming Language | tosh | 3 | 0 |
| 2025-03-31 | The Lobster Programming Language | klaussilveira | 2 | 0 |
| 2025-05-21 | The Lobster Programming Language | andsoitis | 19 | 6 |
| 2026-03-03 | The Lobster Programming LanguageLatest 20+ point return | keyle | 121 | 54 |
