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Six Principles for Making New Things (2008)

paulgraham.com Essays & writing Essays & articles Design & creativity Class of 2019-01 Hall of Fame
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Resurfaced independently across 4 calendar years, with breakout response in 2 of them.

submissions
6
submitters
6
observed span
2008–2019
peak thread · 118 comments
173 pts
latest 20+ return · 2018-10-12
111 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

First comments on top threads

HN comment order

I enjoyed the article, as I enjoy most of Paul's articles. But, I'm coming to the tech world after having worked in the health care industry for 15 years. And, I studied art for 6-7 years, thinking that I could make a career out of it. So, I guess that I have a different perspective on the geek/hacker culture. And, something about hacker culture that never really set well with me was this--the nastiness. Paul referenced it in his article…

My favorite line in PGs essay: "I like to find (a) simple solutions (b) to overlooked problems (c) that actually need to be solved, and (d) deliver them as informally as possible, (e) starting with a very crude version 1, then (f) iterating rapidly."

Reddit is a classic example of this approach. When Reddit first launched, it seemed like there was nothing to it. To the graphically unsophisticated its deliberately minimal design seemed like no design at all. But Reddit solved the real problem, which was to tell people what was new and otherwise stay out of the way. As a result it became massively successful. I'm not quite sure Reddit is exactly "massively successful." They just posted the other day about how they…

for impatients, excerpt from essay Here it is: I like to find (a) simple solutions (b) to overlooked problems (c) that actually need to be solved, and (d) deliver them as informally as possible, (e) starting with a very crude version 1, then (f) iterating rapidly.

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
2

100+ points or 50+ comments

Total points
337

reference only — not used in Hall rules or ranking

Total comments
165

reference only — not used in Hall rules or ranking

Every submission

DateTitle as submittedByPointsComments
2008-02-16Paul Graham: Six Principles for Making New ThingsFirst breakout · Best threadDarmani173118
2008-03-21Six Principles for Making New Thingsroovno20
2010-07-18Principles for Making New Things (2008)dpatru4631
2018-10-12Six Principles for Making New Things (2008)Latest 20+ point returndayve11115
2019-01-16Six Principles for Making New ThingsHall inductionsjcsjc10
2019-02-08Six principles for making new thingsrammy123441