Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderI'm keeping my eyes on O3DE as Godot's designs aren't conducive to high performance operations, or lots of actors (at least, I haven't had a need for a lot of actors, but I do find myself needing to use Observers). But in terms of trivial design, Godot is much closer to Unity, and in a lot of ways, its Node system gives it an edge for extendibility and ease of use.
I'm seeing Godot mentioned a lot: one major distinction between O3DE and Godot is that O3DE is "ECS-based" while Godot is "OOP-based" [1][2]. This makes little difference for the hobbyist gamedev, but it has ramifications for large projects with many interacting systems. Proper ECS architecture better supports the latter case [3]. [1] - https://docs.o3de.org/docs/welcome-guide/key-concepts/#the-c... [2] - https://godotengine.org/article/why-isnt-godot-ecs-based-gam... [3] -…
https://en.wikipedia.org/wiki/Open_3D_Engine > Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, and distributed under the Apache 2.0 open source license. > The initial version of the engine is an updated version of Amazon Lumberyard, contributed by Amazon Games.
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 2
- Total points
- 592
- Total comments
- 254
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2021-07-06 | Open 3D EngineFirst breakout | fdb | 285 | 174 |
| 2023-09-15 | Open 3D Engine | ruph123 | 3 | 1 |
| 2023-10-21 | O3DEBest thread · Latest 20+ point return | 0xDEF | 304 | 79 |
