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Learn Lua in 15 Minutes

tylerneylon.com Books & learning Tutorials & guides Software engineering Candidate
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Page preview · captured 2026-07-20

Resurfaced independently across 3 calendar years, with breakout response in 2 of them.

submissions
3
submitters
3
observed span
2013–2021
peak thread · 101 comments
357 pts
latest 20+ return · 2020-06-30
226 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

First comments on top threads

HN comment order

This is awesome. I will take [a single huge list of self-explanatory example snippets (with a few short comments here and there) for 95% of use cases] over [detailed walls-of-text docs pages spread across a hierarchy of topics] any day.

Lua is a funky little language and runtime but it is absolutely perfect for scripting in the domain that it was designed for: embedded. I used to do a lot of game dev and it was incredible for testing different interactions/movements etc at runtime just to get all the inputs right and then implement in the game code. It has saved me probably 1,000s of man-hours in my career. Nowadays I use it in NGINX for high-velocity requests that are…

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
2

100+ points or 50+ comments

Total points
584

reference only — not used in Hall rules or ranking

Total comments
195

reference only — not used in Hall rules or ranking

Every submission

DateTitle as submittedByPointsComments
2013-06-24Learn Lua in 15 MinutesFirst breakout · Best threadtylerneylon35794
2020-06-30Learn Lua in 15 Minutes (2013)Latest 20+ point returnjakogut226101
2021-11-08Learn Lua in 15 Minutesdamir10