Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderYears ago I watched MIT's course 6.033. It is a great way to understand the first principles at hand in distributed / non-trivial programs: http://ocw.mit.edu/courses/electrical-engineering-and-comput... (also on iTunesU). If you're just getting started with this stuff, having a solid understanding of these principles is critical. I can't recommend these videos enough.
[2013]
Distributed and highly available systems are pretty interesting but something I've noticed is that it's really surprising how much you can get done with a centralized system (say a single redis instance) and how much easier it is. Some of the cloud VMs can run for years with only transient issues (GCE live migration is neat). High availability is really cool as well, but I recently learned that world of Warcraft has apparently had <97% uptime for years due to…
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 2
- Total points
- 333
- Total comments
- 25
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2013-09-17 | Distributed systems for fun and profitFirst breakout · Best thread | austengary | 131 | 14 |
| 2014-12-05 | Distributed systems for fun and profit | signa11 | 1 | 0 |
| 2015-12-14 | Distributed systems for fun and profit (2013) | lelf | 72 | 5 |
| 2018-05-30 | Distributed systems for fun and profit (2013) | jxub | 1 | 0 |
| 2023-06-27 | Distributed Systems for Fun and ProfitLatest 20+ point return | abhi9u | 128 | 6 |