Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderBe sure to check out the videos of it in use [1] and the Lisp to GLSL translator [2]. [1] http://www.youtube.com/playlist?list=PL2VAYZE_4wRKKr5pJzfYD1... [2] https://github.com/cbaggers/varjo
Awesome to see this posted again! Hopefully, this gains some traction now. It is pretty cool to develop with OpenGL in real-time. Also, there are some videos on this posted by the author[0]. [0] https://www.youtube.com/playlist?list=PL2VAYZE_4wRKKr5pJzfYD...
The author also has a lot videos on CEPL [0] [1] as well as more generally on Lisp [2] [0] https://www.youtube.com/playlist?list=PL2VAYZE_4wRKKr5pJzfYD... [1] https://www.youtube.com/playlist?list=PL2VAYZE_4wRITJBv6saaK... [1] https://www.youtube.com/user/CBaggers
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 2
- Total points
- 250
- Total comments
- 27
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2015-01-24 | Code, Eval, Play, Loop – Common Lisp OpenGL EnvironmentFirst breakout · Best thread | joubert | 139 | 18 |
| 2021-02-14 | Code Evaluate Play Loop (Common Lisp OpenGL Library and Environment) | podiki | 2 | 1 |
| 2021-12-13 | CEPL: A lispy and REPL-friendly Common Lisp library for working with OpenGLLatest 20+ point return | podiki | 109 | 8 |
