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Why 3D doesn't work and never will (2011)

www.rogerebert.com Essays & writing Essays & articles Culture & media Candidate

Resurfaced independently across 4 calendar years, with breakout response in 2 of them.

submissions
8
submitters
2
observed span
2014–2021
peak thread · 91 comments
104 pts
latest 20+ return · 2017-11-23
104 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

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I'm reminded of Clarke's first law: "When a distinguished but elderly [engineer] states that something is possible, they are almost certainly right. When they state that something is impossible, they are very probably wrong." I am sad to Ebert go, his reviews defined the industry, but towards the end of his career he became increasingly hostile toward anything that wasn't "classic" cinema as defined by films which he reviewed during the peak of his career. By his definition, films were…

Actually, the convergence problem is theoretically solvable with a light-field projection system. That is, instead of having 2 images that are simply "fed" into each eye but projected onto a flat screen that is not converged with the 3d disparity "information" contained in the images, you have a system where the screen emits a light field that your eyes can focus on at any depth. We already have consumer level light field cameras and attachments. the displays are tricker, but…

I think he is perfectly on point. While some movies were enjoyable to see in 3D and the tech came a long way, the focus problem is probably the most glaring issue. Maybe some day with eye tracking and cameras which can eliminate depth of field to a sufficient degree for conventional movies. On the other hand VR doesn't have that problem and it still isn't too successful yet.

magic leap would beg to differ

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
2

100+ points or 50+ comments

Total points
185

reference only — not used in Hall rules or ranking

Total comments
165

reference only — not used in Hall rules or ranking

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