Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderThis is really a fantastic resource - it doesn't hide too much away behind "helper" libraries so you understand where everything is coming from. It's the only beginner resource I've found that covers drawing multiple things: that was always my stumbling block with WebGL! When you've exhausted this and are looking for next steps to try, I recommend this youtube series by Sketchpunk Labs: https://www.youtube.com/watch?v=LtFujAtKM5I&list=PLMinhigDWz...
This site most definitely delivers on the "fundamentals" it promises. Regardless of if you're planning on using a higher level engine like Unity or even something super simple like LÖVE, I would highly recommend at least skimming through. There's just no substitute for the low level understanding it maps out once you need to debug or do something tricky with 3D or shaders. Case in point: it clearly lays out camera matrix construction. Most libraries provide a magic function for…
Event tough WebGL2 is based on GLES3 which is ancient HW available on any supported iPhone and the spec is out since 2017 - you still can't use it on Safari (mobile or desktop). And you can't really argue it's some security decision or something like that, they support WebGL 1, Safari is really the IE 6 of modern browsers.
The footer on this website is an excellent example of the kind of data density I love seeing! Example: https://webgl2fundamentals.org/webgl/lessons/webgl-getting-w...
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 2
- Total points
- 480
- Total comments
- 121
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2018-01-06 | WebGL2 FundamentalsFirst breakout · Best thread | indescions_2018 | 242 | 74 |
| 2019-07-24 | WebGL2 Fundamentals | valgaze | 3 | 0 |
| 2020-11-30 | WebGL2 Fundamentals | ibobev | 11 | 2 |
| 2021-04-13 | WebGL2 Fundamentals | zrkrlc | 2 | 0 |
| 2022-05-16 | WebGL2 Fundamentals | adamnemecek | 2 | 0 |
| 2022-05-19 | WebGL2 Fundamentals | ibobev | 3 | 0 |
| 2023-02-26 | WebGL2 FundamentalsLatest 20+ point return | lnyan | 213 | 44 |
| 2025-06-30 | WebGL2 Fundamentals | beeflet | 4 | 1 |
