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Submission timeline
2007–2026One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.
First comments on top threads
HN comment orderSome people are mentioning that this doesn't work on iOS, and that's because Apple doesn't have WebGL available in mobile versions of Safari. But it is. This post by Nathan de Vries [0] shows how you can hack the UIWebView to enable WebGL contexts in your iOS apps. You have to get a little more creative these days (the compiler has gotten stricter about private types and functions), but all it takes is something like this: -(void)setWebGLEnabled:(BOOL)enableWebGL forWebView:(UIWebView *)uiWebView {…
I have to say, the most impressive part about this is the fact that my macbook doesn't even rev up like a jet engine like it would if I was..say...watching a flash video. Awesome.
So the cool thing about this demo was that I remember when it was first submitted many years ago and thought it a cool demo that demonstrated the viability of WebGL which I expected to take off a lot quicker than it has. But I also recently came across madebyevan.com again by accident after researching the backing of different npm projects to assess which ones had good momentum or commercial backing behind them to assess their long-term viability, and noticed…
Saw the “made by Evan Wallace” and went “huh, that sounds familiar…” Yeah, not surprising this guy went on to build Figma! Super cool
The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.
- Breakout years
- 4
- Total points
- 1666
- Total comments
- 435
100+ points or 50+ comments
reference only — not used in Hall rules or ranking
reference only — not used in Hall rules or ranking
Every submission
| Date | Title as submitted | By | Points | Comments |
|---|---|---|---|---|
| 2011-08-14 | WebGL Water SimulationFirst breakout | devongovett | 463 | 85 |
| 2012-07-19 | WebGL water simulation with raytracing and caustics | wgx | 4 | 1 |
| 2013-09-23 | Captivating webgl water | jeffpersonified | 2 | 0 |
| 2014-02-08 | WebGL Water | adamnemecek | 3 | 0 |
| 2014-02-19 | WebGL WaterHall induction · Best thread | morphics | 467 | 131 |
| 2015-03-19 | WebGL water | joubert | 2 | 4 |
| 2015-11-06 | WebGL Water Demo | chaosmachine | 2 | 0 |
| 2015-12-14 | WebGL Water | tharibo | 2 | 0 |
| 2016-01-28 | WebGL Water Demo | dkyc | 6 | 2 |
| 2016-10-06 | WebGL Water | vmorgulis | 1 | 0 |
| 2017-05-28 | WebGL Water (2011) | joubert | 91 | 31 |
| 2018-12-14 | WebGL Water | doener | 27 | 3 |
| 2021-02-27 | WebGL Water (2011) | dkthehuman | 2 | 1 |
| 2021-11-29 | WebGL Water | ag8 | 369 | 112 |
| 2023-03-09 | WebGL Water (2010) | melvyn2 | 1 | 0 |
| 2023-11-21 | WebGL Water | alexanderameye | 4 | 2 |
| 2025-05-10 | WebGL Water (2010)Latest 20+ point return | gaws | 220 | 63 |
