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Stabilizing the Obra Dinn 1-bit dithering process (2017)

forums.tigsource.com Essays & writing Forum discussions Computer games Class of 2026-03 Hall of Fame

Resurfaced independently across 3 calendar years, with breakout response in 3 of them.

submissions
5
submitters
5
observed span
2017–2026
peak thread · 114 comments
527 pts
latest 20+ return · 2026-03-16
472 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

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Having worked on graphics programming for more than a decade, I still didn't pick on that when I played the game. Considering the overall visual language of the game, I'd say it's 100 hours well spent. Could have easily published this at SIGGRAPH under temporal coherence for non-photorealistic rendering.

If you find this interesting, you might also be interested in this video of someone diving even deeper into how to make the dither surface stable: https://www.youtube.com/watch?v=HPqGaIMVuLs

m12k·472-point thread·

The dithered highlight on the sphere looks odd because it was calculated in a non-linear colorspace. You can get better looking results by converting to a linear colorspace, dithering, then converting back to sRGB. Eg, in ImageMagick, using the same 8x8 matrix: convert Dither2-Exp_crop_resize.png -colorspace RGB -ordered-dither o8x8,2 -colorspace sRGB Dither2-Exp_dithered.png Result: https://imgur.com/a/81bNg

mrob·291-point thread·

Regardless of the details which are of course important, a very very good game. Just pay attention. Created by Lukas Pope who also created Papers Please (on Steam) https://store.steampowered.com/app/653530/Return_of_the_Obra... and the equally cool Mars After Midnight for the Playdate https://play.date/games/mars-after-midnight/ Steam sale starts in ~20 hours,

markx2·2-point thread·

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
3

100+ points or 50+ comments

Total points
1294

reference only — not used in Hall rules or ranking

Total comments
194

reference only — not used in Hall rules or ranking

Every submission

DateTitle as submittedByPointsComments
2017-11-23Dither stabilisationFirst breakoutrobin_reala29120
2024-03-24Motion-Stable Dithering in Obra Dinnant6n20
2024-06-26Return of the Obra Dinn: Stabilizing the DitherBluestein21
2024-11-08Stabilizing the Obra Dinn 1-bit dithering process (2017)Best threadCharlesW527114
2026-03-16Return of the Obra Dinn: spherical mapped dithering for a 1bpp first-person gameHall induction · Latest 20+ point returnPaulHoule47259