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Noclip.website – A digital museum of video game levels

Screenshot of noclip.website captured 2026-07-20
Page preview · captured 2026-07-20

Resurfaced independently across 6 calendar years, with breakout response in 3 of them.

submissions
15
submitters
15
observed span
2019–2025
peak thread · 96 comments
531 pts
latest 20+ return · 2025-12-19
480 pts

Submission timeline

2007–2026

One slot for every year since HN launched. Height is that year's peak points; orange marks a 100+ point or 50+ comment breakout. Select a bar to open its strongest thread.

First comments on top threads

HN comment order

I tried some hl2 maps and the need for speed most wanted map. I'm really impressed by how close the rendering is to the original games. Not only did they get the lighting and shading right, there are also details like the NPCs being present, or even animated falling leaves particles in the most wanted map.

MaPi_·531-point thread·

Every time I stumble upon this I end up losing an hour. The Rare era Nintendo 64 games are particularly interesting from a graphical stand-point, as Rare really got the most out of the N64's limited texture cache by blending textures with vertex colours. In Banjo-Kazooie its mostly for used as a primitive baked-lighting (Mad Monster Mansion being a great example of this.) But by the time you get to DK64, they're really working overtime to leverage vertex colours to…

nness·480-point thread·

The creator of this site made a really interesting video about the gravity fields in Super Mario Galaxy: https://youtu.be/QLH_0T_xv3I Among other things I was surprised to learn that Mario's collision shape is a sphere rather than the more standard cylinder or capsule shape used for the player character in most games, which simplifies the physics when gravity changes direction. When you look at his character model the proportions make more sense once you know that they were designed to fill…

Can somebody explain what this is supposed to be? (Pet peeve: links on HN with zero context... is there a blog post?) I select a game, and it just renders gibberish. I get I can use the mouse and WASD to "move", but it just renders glitching vertical bars of random colors in both Chrome and Firefox, no matter what game I pick or where I "move". The "About" explains precisely nothing except controls to use. Tried on up-to-date Chrome…

The first top-level comment from each of the four biggest threads, in HN’s own order. Excerpts are shortened; open a comment for full context.

Breakout years
3

100+ points or 50+ comments

Total points
1487

reference only — not used in Hall rules or ranking

Total comments
251

reference only — not used in Hall rules or ranking

Every submission

DateTitle as submittedByPointsComments
2019-02-23Nocliptaspeotis6631
2019-06-05Show HN: Reverse-engineered game worlds using WebGLJasper_61
2020-07-13Noclip.website – Explore game maps in-browserJarred21
2020-08-18Digital museum of video game levelswiradikusuma10
2020-09-02Noclipstolen_biscuit10
2020-12-01Noclip: A digital museum of video game levelsblewboarwastake20
2021-03-26A digital museum of video game levelsdevtailz30
2021-07-20Noclipsandebert20
2021-07-21A digital museum of video game levelsFirst breakoutjf36962
2022-12-09A digital museum of video game levelshomarp10
2023-08-07Noclip – A digital museum of video game levelsmoklick183
2023-08-08Noclip.website: A digital museum of video game levelsHall induction · Best threadmutant_glofish53196
2025-09-25noclipuncircle30
2025-11-18Noclip – Look at maps from variety of gamestontonius20
2025-12-19Noclip.website – A digital museum of video game levelsLatest 20+ point returnivmoreau48057